Building virtual reality with Unity and Steam VR /

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Detalles Bibliográficos
Autor Principal: Murray, Jeff W., (Autor)
Formato: Libro
Lenguaje:English
Publicado: Boca Raton : Taylor & Francis, 2017
Materias:
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Tabla de Contenidos:
  • A brief introduction to the virtual world
  • Setting up your hardware for the first time
  • Setting up a Unity project for Steam VR
  • Adding interaction
  • Building user interface for headset and game controller
  • Moving around the virtual world with the SteamVR teleportation system
  • Using the headset for aiming in a game
  • Making the most of virtual reality with audio
  • HTC Vive motion controllers
  • Using hands for input systems
  • Handling the camera rig for seated or static VR experiences
  • Virtual reality sickness
  • Hands-on, practical techniques for reducing V.R. sickness in Unity
  • Polish and optimization
  • Further possibilities and a final word.