Building virtual reality with Unity and Steam VR /
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Natura: | Libro |
Lingua: | English |
Pubblicazione: |
Boca Raton :
Taylor & Francis,
2017
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Sommario:
- A brief introduction to the virtual world
- Setting up your hardware for the first time
- Setting up a Unity project for Steam VR
- Adding interaction
- Building user interface for headset and game controller
- Moving around the virtual world with the SteamVR teleportation system
- Using the headset for aiming in a game
- Making the most of virtual reality with audio
- HTC Vive motion controllers
- Using hands for input systems
- Handling the camera rig for seated or static VR experiences
- Virtual reality sickness
- Hands-on, practical techniques for reducing V.R. sickness in Unity
- Polish and optimization
- Further possibilities and a final word.