Building virtual reality with Unity and Steam VR /

Bewaard in:
Bibliografische gegevens
Hoofdauteur: Murray, Jeff W., (Auteur)
Formaat: Boek
Taal:English
Gepubliceerd in: Boca Raton : Taylor & Francis, 2017
Onderwerpen:
Tags: Voeg label toe
Geen labels, Wees de eerste die dit record labelt!
Inhoudsopgave:
  • A brief introduction to the virtual world
  • Setting up your hardware for the first time
  • Setting up a Unity project for Steam VR
  • Adding interaction
  • Building user interface for headset and game controller
  • Moving around the virtual world with the SteamVR teleportation system
  • Using the headset for aiming in a game
  • Making the most of virtual reality with audio
  • HTC Vive motion controllers
  • Using hands for input systems
  • Handling the camera rig for seated or static VR experiences
  • Virtual reality sickness
  • Hands-on, practical techniques for reducing V.R. sickness in Unity
  • Polish and optimization
  • Further possibilities and a final word.