Foundation ActionScript Animation Making Things Move! /

Sure you can animate using motion tweens—in fact, we'll help you do that with our Flash Cartoon Animation book—but isn't there something extra special in making things move with just a few lines of code? In this book Keith Peters guides you through some basic animation theory and then demy...

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Détails bibliographiques
Auteur principal: Peters, Keith. (Auteur, http://id.loc.gov/vocabulary/relators/aut)
Collectivité auteur: SpringerLink (Online service)
Format: Électronique eBook
Langue:English
Publié: Berkeley, CA : Apress : Imprint: Apress, 2006.
Édition:1st ed. 2006.
Sujets:
Accès en ligne:https://doi.org/10.1007/978-1-4302-0081-9
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Table des matières:
  • Actionscripted Animation Basics
  • Basic Animation Concepts
  • Basics of Actionscript for Animation
  • Trigonometry for Animation
  • Rendering Techniques
  • Basic Motion
  • Velocity and Acceleration
  • Boundaries and Friction
  • User Interaction: Moving Objects Around
  • Advanced Motion
  • Easing and Springing
  • Collision Detection
  • Coordinate Rotation and Bouncing Off Angles
  • Billiard Ball Physics
  • Particle Attraction and Gravity
  • Forward Kinematics: Making Things Walk
  • Inverse Kinematics: Dragging and Reaching
  • 3D Animation
  • 3D Basics
  • 3D Lines and Fills
  • Backface Culling and 3D Lighting
  • Additional Techniques
  • Matrix Math
  • Tips and Tricks.