Foundation ActionScript Animation Making Things Move! /
Sure you can animate using motion tweens—in fact, we'll help you do that with our Flash Cartoon Animation book—but isn't there something extra special in making things move with just a few lines of code? In this book Keith Peters guides you through some basic animation theory and then demy...
Saved in:
| Príomhúdar: | |
|---|---|
| Údar Corparáideach: | |
| Formáid: | Leictreonach ríomhLeabhar |
| Teanga: | English |
| Foilsithe: |
Berkeley, CA :
Apress : Imprint: Apress,
2006.
|
| Eagrán: | 1st ed. 2006. |
| Ábhair: | |
| Rochtain Ar Líne: | https://doi.org/10.1007/978-1-4302-0081-9 |
| Clibeanna: |
Cuir Clib Leis
Gan Chlibeanna, Bí ar an gcéad duine leis an taifead seo a chlibeáil!
|
Clár Ábhair:
- Actionscripted Animation Basics
- Basic Animation Concepts
- Basics of Actionscript for Animation
- Trigonometry for Animation
- Rendering Techniques
- Basic Motion
- Velocity and Acceleration
- Boundaries and Friction
- User Interaction: Moving Objects Around
- Advanced Motion
- Easing and Springing
- Collision Detection
- Coordinate Rotation and Bouncing Off Angles
- Billiard Ball Physics
- Particle Attraction and Gravity
- Forward Kinematics: Making Things Walk
- Inverse Kinematics: Dragging and Reaching
- 3D Animation
- 3D Basics
- 3D Lines and Fills
- Backface Culling and 3D Lighting
- Additional Techniques
- Matrix Math
- Tips and Tricks.



