Foundation ActionScript Animation Making Things Move! /
Sure you can animate using motion tweens—in fact, we'll help you do that with our Flash Cartoon Animation book—but isn't there something extra special in making things move with just a few lines of code? In this book Keith Peters guides you through some basic animation theory and then demy...
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| Formato: | Electrónico eBook |
| Idioma: | English |
| Publicado: |
Berkeley, CA :
Apress : Imprint: Apress,
2006.
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| Edición: | 1st ed. 2006. |
| Subjects: | |
| Acceso en liña: | https://doi.org/10.1007/978-1-4302-0081-9 |
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Table of Contents:
- Actionscripted Animation Basics
- Basic Animation Concepts
- Basics of Actionscript for Animation
- Trigonometry for Animation
- Rendering Techniques
- Basic Motion
- Velocity and Acceleration
- Boundaries and Friction
- User Interaction: Moving Objects Around
- Advanced Motion
- Easing and Springing
- Collision Detection
- Coordinate Rotation and Bouncing Off Angles
- Billiard Ball Physics
- Particle Attraction and Gravity
- Forward Kinematics: Making Things Walk
- Inverse Kinematics: Dragging and Reaching
- 3D Animation
- 3D Basics
- 3D Lines and Fills
- Backface Culling and 3D Lighting
- Additional Techniques
- Matrix Math
- Tips and Tricks.



