Artificial Intelligence for Computer Games
Techniques used for Artificial Intelligence (AI) in commercial video games are still far from state-of-the art in Academia, but with graphics in video games coming close to photo realistic quality, and multi-processor architectures getting common in console and PC game platforms, sophisticated AI is...
Saved in:
| 企業作者: | |
|---|---|
| 其他作者: | , |
| 格式: | 電子 電子書 |
| 語言: | English |
| 出版: |
New York, NY :
Springer New York : Imprint: Springer,
2011.
|
| 版: | 1st ed. 2011. |
| 主題: | |
| 在線閱讀: | https://doi.org/10.1007/978-1-4419-8188-2 |
| 標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|



