New Geometric Data Structures for Collision Detection and Haptics
Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displac...
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| Formaat: | Elektronisch E-boek |
| Taal: | English |
| Gepubliceerd in: |
Cham :
Springer International Publishing : Imprint: Springer,
2013.
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| Editie: | 1st ed. 2013. |
| Reeks: | Springer Series on Touch and Haptic Systems,
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| Onderwerpen: | |
| Online toegang: | https://doi.org/10.1007/978-3-319-01020-5 |
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Inhoudsopgave:
- Series Editors’ Foreword
- Preface
- Part I – That was Then, This is Now
- Introduction
- A Brief Overview of Collision Detection
- Part II – Algorithms and Data Structures
- Kinetic Data Structures for Collision Detection
- Sphere Packings for Arbitrary Objects
- Inner Sphere Trees
- Part III – Evaluation and Application
- Evaluation and Analysis of Collision Detection Algorithms
- Applications
- Part IV – Every End is Just a New Beginning
- Epilogue.



