Emerging Technologies for STEAM Education Full STEAM Ahead /
This theory-to-practice guide offers leading-edge ideas for wide-scale curriculum reform in sciences, technology, engineering, the arts, and mathematics--the STEAM subjects. Chapters emphasize the critical importance of current and emerging digital technologies in bringing STEM education up to speed...
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| 団体著者: | |
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| その他の著者: | , , |
| フォーマット: | 電子媒体 eBook |
| 言語: | English |
| 出版事項: |
Cham :
Springer International Publishing : Imprint: Springer,
2015.
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| 版: | 1st ed. 2015. |
| シリーズ: | Educational Communications and Technology: Issues and Innovations,
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| 主題: | |
| オンライン・アクセス: | https://doi.org/10.1007/978-3-319-02573-5 |
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目次:
- Forward.- Introduction to the general problem area and the landscape of various concerns and issues.- What happens when portable devices are introduced in schools and colleges on a large scale?.- What happens when learners are moving from one location to another and working with others who may not be enrolled or following a similar curriculum?.- Education, training, competencies, curricula and technology.- Reconceptualizing a college engineering curriculum based on 21st century skills
- Reconceptualizing a high school science curriculum based on 21st century skills.- Reconceptualizing a college liberal arts curriculum based on 21st century skills.- Reconceptualizing a middle school mathematics curriculum based on 21st century skills
- Authentic Learning and Meaningful Assessments.- Learning in and about Complex Domains
- Technologies Gone Awry
- Technologies that Show Potential to Improve Learning and Instruction
- Afterword.



