Mighty Microbes
Gamification is used for students engagement, motivation, pique curiosity and instill interest. Once they are engage, highly motivated, they will learn. The Mighty Microbes are designed to engage learners in a form of game cards with augmented reality that facilitate learners in enhancing the unders...
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Main Authors: | Noor Effendy, Muhamad Fadly Shah, Tham, May Ling, Tam, Xi Yuan, Rozilah, Megat Mohamad Irfan, Chew, Han Hoong, Saad, Wan Zuhainis |
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Formáid: | Conference or Workshop Item |
Teanga: | English |
Foilsithe: |
UTM Academic Leadership (UTMLead), Universiti Teknologi Malaysia
2016
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Rochtain Ar Líne: | http://psasir.upm.edu.my/id/eprint/57985/1/25-8.pdf |
Clibeanna: |
Cuir Clib Leis
Gan Chlibeanna, Bí ar an gcéad duine leis an taifead seo a chlibeáil!
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Míreanna Comhchosúla
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The mighty rainforest in association with worldforest 90
le: Nichol 1939-
Foilsithe: (1990) -
Like a mighty wind
le: Tari
Foilsithe: (1971) -
Public statement on Mighty Earth Report
le: Samling Group, .
Foilsithe: (2020) -
A mighty collision of two worlds /
le: Safi Abdi.
Foilsithe: (1999) -
Microbe Mage
le: Rosli, Nur Ezzati, et al.
Foilsithe: (2017)