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"video game" » "video games"
1
Published 2015
Table of Contents: ...Multi-dimensional interaction -- Video gaming -- Spatial learning.- Physical spatial interaction....
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2
Published 2010
Table of Contents: ... Terrains for Video Games Based on Accessibility -- Evolving Behaviour Trees for the Commercial Game DEFCON...
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3
Published 2010
Table of Contents: ... in Video Games: Three Conceptual Approaches -- Supporting Multiple Perspectives on 3D Museum Artefacts...
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Electronic eBook
4
Published 2008
Table of Contents: ... of Subjective Experience in Video Games -- Engagement and EMG in Serious Gaming: Experimenting with Sound...
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Electronic eBook
5
Published 2005
Table of Contents: ... -- A Universal Interface for Video Game Machines Using Biological Signals -- Development of a System...
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Electronic eBook
6
Published 2005
Table of Contents: ... -- Supporting User Decisions in Travel and Tourism -- Constructing a Player-Centred Definition of Fun for Video...
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Electronic eBook
7
Published 2010
Table of Contents: ... Performance Characteristics of Current Video Games -- Traffic Properties, Client Side Cachability and CDN...
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Electronic eBook
8
Published 2010
Table of Contents: ... Assurance Strategies: A QATAM Pilot Application -- Improving Video Game Development: Facilitating...
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Electronic eBook
9
Published 2005
Table of Contents: ... of Facial Expressions -- PeaceMaker: A Video Game to Teach Peace -- A Demonstration of the ScriptEase...
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Electronic eBook
10
Published 2010
Table of Contents: ...? -- Video Game Design for Mobile Phones -- Epistemology, Emotions and Personalization -- EPISOSE...
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Electronic eBook
11
Published 2015
Table of Contents: ... Analysis of Toxic Behavior in an Online Video Game. -Informal In-Game Help Practices in Massive Multiplayer...
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Electronic eBook
12
Published 2007
Table of Contents: ... -- Session 2: Computer Games -- Identification with the Player Character as Determinant of Video Game...
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Electronic eBook
13
Published 2007
Table of Contents: ... -- Behavioural Reactive Agents for Video Game Opponents with Personalities -- Adapting Hierarchical Social...
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Electronic eBook
14
Published 2014
Table of Contents: ... Intelligence for Non-Player Characters in Video Games -- Wind Power Forecasting Using Dynamic Bayesian Models...
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Electronic eBook
15
Published 2013
Table of Contents: ... Responses in Video Games -- Semantic Representation of CAD Models Based on the IGES Standard -- Complexity...
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Electronic eBook
16
Published 2008
Table of Contents: ...-Based Learning -- Interactive Video Game Platform for Game-Based Learning -- Developing the Historical...
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Electronic eBook
17
Published 2012
Table of Contents: ... Video Game Agents Behavior: Letting Players Feel Like Playing with a Human Player -- Chop Chop - A Sound...
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18
Published 2006
Table of Contents: ... Talk: Rule Systems and Video Games -- Invited Talk: Façade: Architecture and Authorial Idioms...
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Electronic eBook
19
Published 2008
Table of Contents: ... and Elbow Telerehabilitation -- Vision Based Pose Recognition in Video Game -- Memotice Board: A Notice...
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20
Published 2006
Table of Contents: ... -- Session 4: Culture, Place, Play -- Exposure to Violent Video Games and Desensitization to Violence...
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