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"video james" » "video games", "video frames", "video cases"
"video game" » "video games"
"video james" » "video games", "video frames", "video cases"
"video game" » "video games"
1
Published 2015
Table of Contents:
“...Multi-dimensional interaction -- Video gaming -- Spatial learning.- Physical spatial interaction....”View full text
Electronic
eBook
2
Published 2010
Table of Contents:
“... Terrains for Video Games Based on Accessibility -- Evolving Behaviour Trees for the Commercial Game DEFCON...”View full text
Electronic
eBook
3
Published 2010
Table of Contents:
“... in Video Games: Three Conceptual Approaches -- Supporting Multiple Perspectives on 3D Museum Artefacts...”View full text
Electronic
eBook
4
Published 2008
Table of Contents:
“... of Subjective Experience in Video Games -- Engagement and EMG in Serious Gaming: Experimenting with Sound...”View full text
Electronic
eBook
5
Published 2005
Table of Contents:
“... -- A Universal Interface for Video Game Machines Using Biological Signals -- Development of a System...”View full text
Electronic
eBook
6
Published 2005
Table of Contents:
“... -- Supporting User Decisions in Travel and Tourism -- Constructing a Player-Centred Definition of Fun for Video...”View full text
Electronic
eBook
7
Published 2010
Table of Contents:
“... Performance Characteristics of Current Video Games -- Traffic Properties, Client Side Cachability and CDN...”View full text
Electronic
eBook
8
Published 2010
Table of Contents:
“... Assurance Strategies: A QATAM Pilot Application -- Improving Video Game Development: Facilitating...”View full text
Electronic
eBook
9
Published 2005
Table of Contents:
“... of Facial Expressions -- PeaceMaker: A Video Game to Teach Peace -- A Demonstration of the ScriptEase...”View full text
Electronic
eBook
10
Published 2010
Table of Contents:
“...? -- Video Game Design for Mobile Phones -- Epistemology, Emotions and Personalization -- EPISOSE...”View full text
Electronic
eBook
11
Published 2015
Table of Contents:
“... Analysis of Toxic Behavior in an Online Video Game. -Informal In-Game Help Practices in Massive Multiplayer...”View full text
Electronic
eBook
12
Published 2007
Table of Contents:
“... -- Session 2: Computer Games -- Identification with the Player Character as Determinant of Video Game...”View full text
Electronic
eBook
13
Published 2007
Table of Contents:
“... -- Behavioural Reactive Agents for Video Game Opponents with Personalities -- Adapting Hierarchical Social...”View full text
Electronic
eBook
14
Published 2014
Table of Contents:
“... Intelligence for Non-Player Characters in Video Games -- Wind Power Forecasting Using Dynamic Bayesian Models...”View full text
Electronic
eBook
15
Published 2013
Table of Contents:
“... Responses in Video Games -- Semantic Representation of CAD Models Based on the IGES Standard -- Complexity...”View full text
Electronic
eBook
16
Published 2008
Table of Contents:
“...-Based Learning -- Interactive Video Game Platform for Game-Based Learning -- Developing the Historical...”View full text
Electronic
eBook
17
Published 2012
Table of Contents:
“... Video Game Agents Behavior: Letting Players Feel Like Playing with a Human Player -- Chop Chop - A Sound...”View full text
Electronic
eBook
18
Published 2006
Table of Contents:
“... Talk: Rule Systems and Video Games -- Invited Talk: Façade: Architecture and Authorial Idioms...”View full text
Electronic
eBook
19
Published 2008
Table of Contents:
“... and Elbow Telerehabilitation -- Vision Based Pose Recognition in Video Game -- Memotice Board: A Notice...”View full text
Electronic
eBook
20
Published 2006
Table of Contents:
“... -- Session 4: Culture, Place, Play -- Exposure to Violent Video Games and Desensitization to Violence...”View full text
Electronic
eBook