1
Published 2006
Table of Contents: ... and Pipelined Assembly Code -- Applying Data Copy to Improve Memory Performance of General Array Computations...
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2
Table of Contents: ...The VEE Pro Development Environment -- Preparing and Testing a Program -- Controlling...
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3
Published 2010
Table of Contents: ... and Evolutionary Refinement -- Aesthetic Learning in an Interactive Evolutionary Art System -- Comparing Aesthetic...
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4
Published 2008
Table of Contents: ... for Supercomputing Applications - DEISA -- Towards Networked Computers: What Can Be Learned from Distributed...
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5
by Spear, Chris., Spear, Chris.
Published 2008
Table of Contents: ... Connecting It All Together -- 4.6 Top-Level Scope -- 4.7 Program — Module Interactions -- 4.8 SystemVerilog...
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6
Table of Contents: ...-Defined Functions to ColdFusion Components -- onMissingTemplate()—Error Handler and So Much More -- “Say...
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7
Published 2015
Table of Contents: ... Databases -- Improving Higher-Order Learning and Critical Thinking Skills using Virtual and Simulated...
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8
Published 2010
Table of Contents: ... -- Influence of Vision and Haptics on Plausibility of Social Interaction in Virtual Reality Scenarios -- Haptic...
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9
Published 2005
Table of Contents: ... References with Migrating Virtual Characters -- AI-Mediated Interaction in Virtual Reality Art -- Laughter...
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10
Published 2012
Table of Contents: ...-convex Optimization on Stiefel Manifold and Applications to Machine Learning -- Local Patch Dissimilarity...
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11
Published 2013
Table of Contents: ...-operative Black Hole Attack in MANET -- IP Address Management in Virtualized Cloud Environments -- A Fuzzy C...
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