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communication information » communication international, communication education
communication foundation » communication education, communication communication
decision game » decision based, decision aid
game driven » case driven, time driven, base driven
1
Published 2007
Table of Contents: ... Templates for Information Systems: Foundations and Perspectives -- Reduction Based Symbolic Value Partition...
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2
Published 2013
Table of Contents: ... Technologies -- Sampling for Game User Research -- WebTics: A Web-based Telemetry and Metrics System for Small...
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3
Published 2010
Table of Contents: ... Satisfaction and Purchase Intention -- U-BASE: General Bayesian Network-Driven Context Prediction for Decision...
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Electronic eBook
4
Published 2013
Table of Contents: ... Communication System -- Management of Construction Schedules Based on Building Information Modeling Technology...
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Electronic eBook
5
Published 2014
Table of Contents: ... for Obstruction Free Transactional Memory -- Evolutionary Algorithm for Decision Tree Induction -- A New Method...
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Electronic eBook
6
Published 2013
Table of Contents: ... Similarity for Automatic Information Extraction from Lists -- A Minwise Hashing Method for Addressing...
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Electronic eBook
7
Published 2010
Table of Contents: ... for Prediction of the Winner in a Sports Game -- Computer Generated News Site – TIME.mk -- Applying Bagging...
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Electronic eBook
8
Table of Contents: ... -- Virtual Game-Driven Mobility Models -- Non-Recurrent Mobility MOdels -- Time-Variant Community Mobility...
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Electronic eBook
9
Published 2015
Table of Contents: ... Cluster Head Rotation Cooperative MIMO Scheme for Wireless Sensor Networks -- A Distributed Game-Theoretic...
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Electronic eBook
10
Published 2010
Table of Contents: ... Driven Personalized e-Learning Environment Provided as a State Service -- Exploring Teachers’ Beliefs...
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Electronic eBook
11
Published 2010
Table of Contents: ... Framework for Developing a Web-Based Optimization Decision Support System for Intra/Inter-organizational...
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Electronic eBook
12
Published 2010
Table of Contents: ... Planning for Game-Based Learning -- A Case Based Reasoning Approach for the Monitoring of Business...
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Electronic eBook
13
Published 2005
Table of Contents: ... -- Practical Zero-Knowledge Arguments from ?-Protocols -- Bayesian Communication Leading to a Nash Equilibrium...
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14
Published 2010
Table of Contents: ... Mining -- Incorporating Duration Information in Activity Recognition -- A Graphical Model for Risk...
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Electronic eBook
15
Published 2014
Table of Contents: ... Segregated Geographies of US Cities -- Incorporating Interpretation into Risky Decision-Making: A...
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Electronic eBook
16
Published 2008
Table of Contents: ... -- Dynamic Model Checking with Property Driven Pruning to Detect Race Conditions -- Decision Procedures...
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Electronic eBook
17
Published 2006
Table of Contents: ... Providers -- Towards an Emotional Decision-Making -- A Self-adapting System Generating Intentional Behavior...
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Electronic eBook
18
Published 2007
Table of Contents: ... Dynamic Discovery -- Recursive Replication: A Survival Solution for Structured P2P Information Systems...
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Electronic eBook
19
Published 2010
Table of Contents: ... Algorithm for Fuzzy Data Mining -- Information-Driven Collective Intelligences -- Instructional Design...
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Electronic eBook
20
Published 2006
Table of Contents: ... Is the Name of the Game -- Lessons Learned from Designing a Virtual Heritage Entertainment Application...
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