1
Published 2010
Table of Contents: ... Environment -- Applying Situation Awareness Approach to Cooperative Play in Interactive Installation...
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2
Published 2008
Table of Contents: ... Integrated Microarray Data -- Using Data Mining for Dynamic Level Design in Games -- A Logic Programming...
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3
Published 2010
Table of Contents: ... Oral Training -- A Gene Selection Method for Microarray Data Based on Sampling -- The Similarity...
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Electronic eBook
4
Published 2006
Table of Contents: ... Cluster Job Execution -- Glue Code Synthesis for Distributed Software Programming -- Interactive...
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5
Published 2006
Table of Contents: ... for Robotic Control -- The Solution of Semi-Infinite Linear Programs Using Boosting-Like Methods -- Spectral...
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Electronic eBook
6
Published 2005
Table of Contents: ... Experts -- Scientific Papers -- Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game...
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7
Published 2005
Table of Contents: ... Selection -- Gene Selection of DNA Microarray Data Based on Regularization Networks -- Application...
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Electronic eBook