1
Published 2014
Table of Contents: ... Versatile Platform for Game Design and Development -- Virtual CNC Training -- Updated GameTools: Libraries...
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2
Published 2012
Table of Contents: ... Interaction: An Analysis of LAN-Parties -- 30 Tanja Adamus: Playing Computer Games as Electronic Sport...
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3
Published 2014
Table of Contents: ... Characterization -- Assembling the Collective Experience of a Serious Game Mediation as an Interactional Practice...
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4
Published 2008
Table of Contents: ... -- Auditory-Induced Emotion: A Neglected Channel for Communication in Human-Computer Interaction -- Sensing...
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5
Published 2012
Subjects: ...User Interfaces and Human Computer Interaction. https://scigraph.springernature.com/ontologies...
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6
Published 2013
Table of Contents: ... and Ivan Garde from Junebud -- Part VII – Metrics and Learning -- Metrics in Simulations and Games...
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7
Published 2013
Table of Contents: ...Adaptive, Personalised and Context-aware Interaction -- Development of a Virtual Keyboard System...
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8
Published 2013
Subjects: ...User Interfaces and Human Computer Interaction. https://scigraph.springernature.com/ontologies...
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Electronic eBook
9
Published 2014
Subjects: ...User Interfaces and Human Computer Interaction. https://scigraph.springernature.com/ontologies...
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Electronic eBook
10
Table of Contents: ..., and Ubiquitous Computing -- Interactive Theater Experience with 3D Live Captured Actors and Spatial Sound...
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11
Published 2010
Table of Contents: ...EvoCOMPLEX Contributions -- Coevolutionary Dynamics of Interacting Species -- Evolving Individual...
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12
Published 2015
Table of Contents: ... Database and data mining - 7 Game and software engineering -- 8 Grid and scalable computing -- 9 Embedded...
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13
Published 2008
Table of Contents: ... Computing, Crisis Management and Workflow Modelling -- A Method for Modeling Interactions on Task...
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14
Published 2012
Table of Contents: ...Part I: Privacy and Trust -- Computational Social Networks: Security and Privacy -- Security...
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15
Published 2012
Table of Contents: ... Learning Automata -- Power Network Reliability Computations Using Multi-agent Simulation -- Sequence...
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16
Published 2007
Table of Contents: ... -- Design and Development of Digital Educational Content -- Applying Semantic Techniques to Integrate...
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17
Published 2007
Table of Contents: ... -- Dynamics Simulation of Conducting Polymer Interchain Interaction Effects on Polaron Transition -- Cerium...
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18
Published 2008
Table of Contents: ...Bio-Inspired Computing and Communication -- Biological Networks -- A Complex Network Approach...
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19
Published 2010
Table of Contents: ...The First Section: Advanced Evolutionary Computing Theory and Algorithms -- Co-Evolutionary...
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20
Published 2015
Table of Contents: ... techniques -- Development of the haptic device for a hepatectomy surgery simulator -- Haptic Augmentation...
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