1
Published 2008
Table of Contents: ... -- to Multiobjective Optimization: Interactive Approaches -- to Evolutionary Multiobjective Optimization -- Recent...
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2
Published 2006
Table of Contents: ... Process in Interactive Storytelling -- Virtual Characters -- Failing Believably: Toward Drama Management...
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3
Published 2008
Table of Contents: ... of Programming -- The Tractability Frontier for NFA Minimization -- Finite Automata, Digraph Connectivity...
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4
Published 2010
Table of Contents: ... Language Processing -- An Open-Source Computational Grammar for Romanian -- Chinese Event Descriptive...
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5
Published 2012
Table of Contents: ... in Human Robot Interaction Contexts -- Motivation-Based Autonomous Behavior Control of Robotic Computer...
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6
Published 2012
Table of Contents: ... Processing -- Learn to Swing Up and Balance a Real Pole Based on Raw Visual Input Data -- GPU-Based...
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7
Published 2014
Table of Contents: ...Signal and Image Processing -- Real Time Crowd Counting with Human Detection and Human Tracking...
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8
Published 2008
Table of Contents: ... for the Semantic Role Labeling of Spanish and Catalan -- A Preliminary Study on the Robustness and Generalization...
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9
Table of Contents: ... of BCI2000 -- User Tutorials -- Advanced Usage -- Programming Reference -- Exercises -- Frequently Asked...
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10
Published 2008
Table of Contents: ... in the Widespread Adoption of Hybrid Learning Strategies -- A Proposal for a Lifecycle Process for Hybrid Learning...
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11
Published 2008
Table of Contents: ... -- Natural Language Processing -- Automatic Generalization of a QA Answer Extraction Module Based on Semantic...
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12
Published 2012
Subjects: ...User Interfaces and Human Computer Interaction. https://scigraph.springernature.com/ontologies...
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13
Table of Contents: ....- Linear, Logistic, and Cox Regression for Outcome Prediction with Unpaired Data.-Generalized Linear Models...
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14
Published 2008
Table of Contents: ... -- Visual Programming with Interaction Nets -- Theoretical Aspects -- Spider Diagrams of Order and a...
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15
Published 2011
Table of Contents: ... Planning -- Real-Time Path Planning using a Simulation-Based Markov Decision Process -- Plan Graph...
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16
Published 2008
Table of Contents: ... Sacrificing Productivity -- The High Road to Formal Validation: -- Modeling Workflows, Interaction Patterns...
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17
Published 2008
Table of Contents: ...Platforms -- Adaptive Content-Based Routing in General Overlay Topologies -- AlfredO...
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18
Published 2008
Table of Contents: ... Programming -- GPU-Based Multigrid: Real-Time Performance in High Resolution Nonlinear Image Processing...
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19
Published 2014
Table of Contents: ... and Dynamic Attribute-Based Ensembles in SCEL -- On Programming and Policing Autonomic Computing Systems...
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20
Published 2013
Table of Contents: ... Contextualization -- Programming Institutional Facts in Multi-Agent Systems -- Towards a General Model for Adapting...
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