1
Published 2005
Table of Contents: ...Collaboration at Work and Play -- Understanding Interaction in Ubiquitous Guerrilla Performances...
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2
Published 2012
Table of Contents: ... -- To Err Is Human, to Explain and Correct Is Divine: A Study of Interactive Erroneous Examples with Middle...
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3
Published 2005
Table of Contents: ... Collaborative Recommendation -- Feature Selection by Ordered Rough Set Based Feature Weighting -- A Full-Text...
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4
Published 2008
Table of Contents: ... with Vampir NG -- ompP: A Profiling Tool for OpenMP -- On the Interaction of Tiling and Automatic...
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5
Published 2011
Table of Contents: ...Visual Data Mining of Player Traces in Interactive Environments -- Heuristic search methods...
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6
Published 2010
Table of Contents: ...Large Scale Instance Selection by Means of a Parallel Algorithm -- Typed Linear Chain Conditional...
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7
Published 2012
Table of Contents: ... and One-Way functions -- On the Impossibility of Constructing Efficient Key Encapsulation and Programmable...
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8
Published 2005
Table of Contents: ... Platform -- A Linear Time Algorithm for Constructing Tree 4-Spanner in 2-Trees -- Task Scheduling Algorithm...
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