Önerilen Konular
Önerilen Konular
Şunu mu demek istediniz:
interactive simulation » interactive simulations, interactive visualization
programmed interactive » programmer's interactive, programming interactive, program interactive
simulation gaming » simulation using, simulation games, simulation training
gaming programmed » making programmed, sampling programmed, reading programmed
interactive https » interaction https, interactions https, interactive hip
interactive simulation » interactive simulations, interactive visualization
programmed interactive » programmer's interactive, programming interactive, program interactive
simulation gaming » simulation using, simulation games, simulation training
gaming programmed » making programmed, sampling programmed, reading programmed
interactive https » interaction https, interactions https, interactive hip
1
Baskı/Yayın Bilgisi 2008
İçindekiler:
“... in Identifying Interaction Design Patterns for Multimodal Systems -- Information Supply Mechanisms in Ubiquitous...”Tam Metin Erişim
Elektronik
Ekitap
2
Baskı/Yayın Bilgisi 2005
İçindekiler:
“... -- Bringing Hollywood to the Driving School: Dynamic Scenario Generation in Simulations and Games -- Demos...”Tam Metin Erişim
Elektronik
Ekitap
3
Baskı/Yayın Bilgisi 2012
Konular:
“...User Interfaces and Human Computer Interaction. https://scigraph.springernature.com/ontologies...”Tam Metin Erişim
Elektronik
Ekitap
4
Baskı/Yayın Bilgisi 2008
İçindekiler:
“... Mesh Networks Using Simulated Annealing -- General Game Playing with Ants -- A Generalized Approach...”Tam Metin Erişim
Elektronik
Ekitap
5
Baskı/Yayın Bilgisi 2010
İçindekiler:
“... for Autonomous Characters -- Level of Detail AI for Virtual Characters in Games and Simulation -- Navigation...”Tam Metin Erişim
Elektronik
Ekitap
6
Baskı/Yayın Bilgisi 2006
İçindekiler:
“...Efficient Control of Selective Simulations -- Game-Tree Search with Adaptation in Stochastic...”Tam Metin Erişim
Elektronik
Ekitap
7
Baskı/Yayın Bilgisi 2006
İçindekiler:
“... Interaction Problem in Chinese Chess -- A New Family of k-in-a-Row Games -- Exact-Bound Analyzes and Optimal...”Tam Metin Erişim
Elektronik
Ekitap
8
Baskı/Yayın Bilgisi 2010
İçindekiler:
“... Structures in Cellular Spaces -- Applications of Cellular Automata -- Game Theoretical Interactions of Moving...”Tam Metin Erişim
Elektronik
Ekitap
9
Baskı/Yayın Bilgisi 2014
İçindekiler:
“... Software with Recursive Functions (Invited Contribution) -- Track A: Algorithms, Complexity, and Games Weak...”Tam Metin Erişim
Elektronik
Ekitap
10
Baskı/Yayın Bilgisi 2007
İçindekiler:
“... -- A Characterization of Non-interactive Instance-Dependent Commitment-Schemes (NIC) -- Session A9...”Tam Metin Erişim
Elektronik
Ekitap
11
Baskı/Yayın Bilgisi 2012
İçindekiler:
“... -- Military Simulation (I) -- Battlefield Data Quantization Method for War-Game Optimal Path Generation...”Tam Metin Erişim
Elektronik
Ekitap
12
Baskı/Yayın Bilgisi 2007
İçindekiler:
“... Critical Systems -- Improving Interactive Systems Usability Using Formal Description Techniques...”Tam Metin Erişim
Elektronik
Ekitap
13
Baskı/Yayın Bilgisi 2005
İçindekiler:
“...SOARS: Spot Oriented Agent Role Simulator — Design and Implementation -- Interactive inversion...”Tam Metin Erişim
Elektronik
Ekitap
14
Baskı/Yayın Bilgisi 2008
İçindekiler:
“... in the Development and Evaluation of Immersive Digital Educational Games -- Evaluating the Motivational Value...”Tam Metin Erişim
Elektronik
Ekitap
15
Baskı/Yayın Bilgisi 2012
İçindekiler:
“... in Annotation-Based Specifications.- Searching with Partial Belief States in General Games with Incomplete...”Tam Metin Erişim
Elektronik
Ekitap
16
Baskı/Yayın Bilgisi 2005
İçindekiler:
“... Programming Driven by User Models -- Data-Driven Refinement of a Probabilistic Model of User Affect...”Tam Metin Erişim
Elektronik
Ekitap
17
Baskı/Yayın Bilgisi 2007
İçindekiler:
“...Invited Papers -- The Disappearing Computer: User-Centered Interaction Design for Smart Artefacts...”Tam Metin Erişim
Elektronik
Ekitap
18
Baskı/Yayın Bilgisi 2012
İçindekiler:
“... -- Decomposition, Merging, and Refinement Approach to Boost Inductive Logic Programming Algorithms -- Learning...”Tam Metin Erişim
Elektronik
Ekitap
19
Baskı/Yayın Bilgisi 2010
İçindekiler:
“... Sensors for Haptics -- FlexTorque: Exoskeleton Interface for Haptic Interaction with the Digital World...”Tam Metin Erişim
Elektronik
Ekitap
20
Baskı/Yayın Bilgisi 2010
İçindekiler:
“... in Videos -- Human-Machine Interaction -- A Testbed for Adaptive Human-Robot Collaboration -- Human Head...”Tam Metin Erişim
Elektronik
Ekitap



