1
Pubblicazione 2012
Sommario: ..., Conjoint, and Multigroup Data -- Data Analysis in Education and Psychology -- Analysis of Tourism Data....
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2
Pubblicazione 2013
Sommario: ... Programming Learning Support System Based on Reading Computer program -- The Display Medium, Academic Major...
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3
Pubblicazione 2008
Sommario: ... Programs -- Just-in-Time Knowledge for Effective Hybrid Learning -- Hybrid Education -- Critical Review...
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4
Pubblicazione 2008
Sommario: ... in the Development and Evaluation of Immersive Digital Educational Games -- Evaluating the Motivational Value...
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5
Pubblicazione 2006
Sommario: ... Fundamentals Through Interactive Interfaces for Learning -- Contributing to General Education by Teaching...
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6
Pubblicazione 2005
Soggetti: ...User Interfaces and Human Computer Interaction. https://scigraph.springernature.com/ontologies...
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7
Pubblicazione 2008
Sommario: ...Podium Presentations -- Optimization with Genetic Algorithms and Splines as a way for Computer...
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8
Pubblicazione 2014
Sommario: ... for Implementing Brain Computer Interface using Electroencephalograph -- Scope of Cloud Computing for Multimedia...
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9
Pubblicazione 2014
Sommario: ...-Computer Interaction -- Immediacy in User Interfaces: An Activity Theoretical Approach -- The Resilience...
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10
Pubblicazione 2013
Sommario: ... -- An Empirical Investigation of Similarity-Driven Trust Dynamics in a Social Network -- The di.me User Interface...
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11
Pubblicazione 2007
Sommario: ...I: Communication and Collaboration -- II: Knowledge, Learning and Education -- III: Mobile...
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12
Pubblicazione 2013
Sommario: ... of the Next Generation of Information Technology in Educational Management -- The Use of Data across Countries...
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13
Pubblicazione 2006
Sommario: ...: Physics Application Programming Interface -- A Vision-Based Non-contact Interactive Advertisement with a...
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14
Pubblicazione 2010
Sommario: ... Oriented Learning in Electrical Engineering -- Origami in Education Enhanced by Computer Technology: A Case...
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15
Pubblicazione 2005
Sommario: ...IFIP SG16 Chair’s Welcome Address -- A New Framework for Entertainment Computing: From Passive...
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16
Pubblicazione 2014
Sommario: ...Gesture-Based Interaction -- RemoteHand: A Wireless Myoelectric Interface -- Early Prototyping of 3...
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17
Pubblicazione 2012
Sommario: ... Based on the User Tendency in the Online Game Services -- Computer Education’s Teaching-Learning Methods...
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18
Pubblicazione 2010
Sommario: ... -- Investigating the Affective Quality of Motion in User Interfaces to Improve User Experience -- The MINWii...
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19
Pubblicazione 2005
Sommario: ... of the Equator: An eXPerience Implementing XP in Brazil -- Introducing Extreme Programming into a Software...
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20
Pubblicazione 2010
Sommario: ... in Pair Programming -- Continuous Selective Testing -- Applying SCRUM in an OSS Development Process...
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