1
Published 2008
Table of Contents: ... for Improving Simulations in UCT for General Game Playing -- Propositional Automata and Cell Automata...
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2
Published 2010
Table of Contents: ... Simulation -- An Algorithm for Generating Efficient Outcome Points for Convex Multiobjective Programming...
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3
Published 2005
Table of Contents: ... Home Simulation and Control -- Aggregates and Preferences in Logic Programming -- The Chisholm Paradox...
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4
Published 2012
Table of Contents: ... to the decision maker: A computer program that uses Monte Carlo simulations to improve the management of the dry...
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