1
Published 2013
Table of Contents: ... -- May-Happen-in-Parallel Analysis for Priority-Based Scheduling -- The Complexity of Clausal Fragments...
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2
Published 2014
Table of Contents: ... Software with Recursive Functions (Invited Contribution) -- Track A: Algorithms, Complexity, and Games Weak...
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3
Published 2008
Table of Contents: ... Using O(logn) Parallel Moves -- Squaring the Circle with Weak Mobile Robots -- 4B Database -- Evaluation...
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4
Published 2007
Table of Contents: ... with Preprocessing -- Games, Time, and Probability: Graph Models for System Design and Analysis -- Agreement...
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5
Published 2015
Table of Contents: ... enquiry framework for a continuous improvement process, A case study in Malaysia and Comoros; S.A.Mfoihaya...
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6
Published 2006
Table of Contents: ... Functional Worst Case Constant Time Catenable Sorted Lists -- Taxes for Linear Atomic Congestion Games...
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