1
Published 2012
Table of Contents: ... Network -- Transient-Time Fractional-Space Trigonometry and Application -- Understanding Individual Play...
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2
Published 2010
Table of Contents: ... -- Innovations in Computation and Application -- Fuzzy Decision Making for IJV Performance Based on Statistical...
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3
Published 2008
Table of Contents: ... for Improving Simulations in UCT for General Game Playing -- Propositional Automata and Cell Automata...
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4
Published 2006
Table of Contents: ... -- A Simplified and Systematic Technique to Develop and Implement PLC Program for a Control Process...
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5
Published 2011
Table of Contents: ... Applications in Clouds -- PART IV APPLICATIONS -- On the Processing of Extreme Scale Datasets...
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6
Published 2010
Table of Contents: ... Systems -- Web Engineering Process Matrix for Sustainable Deployment of Web-Based Applications...
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7
Published 2008
Table of Contents: ... Splitting, with Applications in Intensity-Modulated Radiation Therapy -- A Practical Parameterized Algorithm...
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8
Published 2006
Table of Contents: ... for Robotic Control -- The Solution of Semi-Infinite Linear Programs Using Boosting-Like Methods -- Spectral...
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9
Published 2005
Table of Contents: ... Selection -- Gene Selection of DNA Microarray Data Based on Regularization Networks -- Application...
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10
Published 2008
Table of Contents: ... Integrated Microarray Data -- Using Data Mining for Dynamic Level Design in Games -- A Logic Programming...
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11
Published 2005
Table of Contents: ... Experts -- Scientific Papers -- Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game...
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