1
Udgivet 2006
Indholdsfortegnelse: ... VRML and JAVA to Build Virtual Game-Based Learning Environment for Addition and Subtraction Operation...
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Electronisk eBog
2
Udgivet 2008
Indholdsfortegnelse: ... Content Development of Folklore Artifacts and Activities for Folklore Education -- Automated Chinese...
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Electronisk eBog
3
Udgivet 2007
Indholdsfortegnelse: ... Model for Chinese Foreign Trade Prediction -- The Origin of Volatility Cascade of the Financial Market...
Få fuldtekst
Electronisk eBog