1
Published 2012
Table of Contents: ... in Serious Games for Competence Development -- Betaville–A Massively Participatory Mirror World Game...
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2
Published 2010
Table of Contents: ... Learner Models -- Supporting Free Collaboration and Process-Based Scripts in PoEML -- A Simple E-learning...
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3
Published 2010
Table of Contents: ... Distance Learning Environment Development Based on Competence Management -- A Blended Project-Based...
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4
Published 2015
Table of Contents: ... -- A Framework of Automatically Analyzing Online Self-regulated Learning Processes and Competencies...
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5
Published 2005
Table of Contents: ...Invited Talk -- From Quantum Physics to Programming Languages: A Process Algebraic Approach...
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Electronic eBook