New Geometric Data Structures for Collision Detection and Haptics
Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displac...
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                  | Príomhúdar: | |
|---|---|
| Údar Corparáideach: | |
| Formáid: | Leictreonach ríomhLeabhar | 
| Teanga: | English | 
| Foilsithe: | Cham :
        Springer International Publishing : Imprint: Springer,
    
      2013. | 
| Eagrán: | 1st ed. 2013. | 
| Sraith: | Springer Series on Touch and Haptic Systems, | 
| Ábhair: | |
| Rochtain Ar Líne: | https://doi.org/10.1007/978-3-319-01020-5 | 
| Clibeanna: | Cuir Clib Leis 
      Gan Chlibeanna, Bí ar an gcéad duine leis an taifead seo a chlibeáil!
   | 
                Clár Ábhair: 
            
                  - Series Editors’ Foreword
- Preface
- Part I – That was Then, This is Now
- Introduction
- A Brief Overview of Collision Detection
- Part II – Algorithms and Data Structures
- Kinetic Data Structures for Collision Detection
- Sphere Packings for Arbitrary Objects
- Inner Sphere Trees
- Part III – Evaluation and Application
- Evaluation and Analysis of Collision Detection Algorithms
- Applications
- Part IV – Every End is Just a New Beginning
- Epilogue.



