New Geometric Data Structures for Collision Detection and Haptics
Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displac...
        שמור ב:
      
    
                  | מחבר ראשי: | |
|---|---|
| מחבר תאגידי: | |
| פורמט: | אלקטרוני ספר אלקטרוני | 
| שפה: | English | 
| יצא לאור: | Cham :
        Springer International Publishing : Imprint: Springer,
    
      2013. | 
| מהדורה: | 1st ed. 2013. | 
| סדרה: | Springer Series on Touch and Haptic Systems, | 
| נושאים: | |
| גישה מקוונת: | https://doi.org/10.1007/978-3-319-01020-5 | 
| תגים: | הוספת תג 
      אין תגיות, היה/י הראשונ/ה לתייג את הרשומה!
   | 
                תוכן הענינים: 
            
                  - Series Editors’ Foreword
- Preface
- Part I – That was Then, This is Now
- Introduction
- A Brief Overview of Collision Detection
- Part II – Algorithms and Data Structures
- Kinetic Data Structures for Collision Detection
- Sphere Packings for Arbitrary Objects
- Inner Sphere Trees
- Part III – Evaluation and Application
- Evaluation and Analysis of Collision Detection Algorithms
- Applications
- Part IV – Every End is Just a New Beginning
- Epilogue.



