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"video games" » "video james", "video game"
81
by Bazil, Leon.
Published 2012
Book
82
Published 2014
Table of Contents: ... recent discoveries about the brain have implications for classroom practice? -- Do video games promote...
Book
83
Published 2014
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Electronic eBook
84
by Lynch, C., Lynch, C.
Published 2014
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Electronic eBook
85
Published 2019
Table of Contents: ... -- Entertainment and enjoyment as media effect / Arthur A. Raney and Jennings Bryant -- Video games / Christoph...
Book
86
Published 2010
Table of Contents: ... literacy in virtual environments. Media literacy 2.0 : unique characteristics of video-games / by Aaron...
Book
87
by Chow, K., Chow, K.
Published 2013
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Electronic eBook
88
Published 2010
Table of Contents: ... Boundaries of Crystallography -- Making Sense: Visions, Images, and Video Games -- From Nano-Convergence...
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Electronic eBook
89
Published 2013
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Electronic eBook
90
Published 2011
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Electronic eBook
91
Published 2009
Table of Contents: ... Austin -- Violent video games : challenges to assessing content patterns / Katherine M. Pieper, Elaine...
Book
92
Published 2009
Table of Contents: ... Austin -- Violent video games : challenges to assessing content patterns / Katherine M. Pieper, Elaine...
Book
93
Published 2012
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94
Published 2014
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Electronic eBook
95
Published 2014
Table of Contents: ... planning for video games -- Predicting player disengagement in online games -- Coordinating dialogue...
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Electronic eBook
96
Published 2010
Table of Contents: ... of Violent Video Games and How They Can Be Beneficial -- Three Roads to Cultural Recurrence -- Evolution...
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Electronic eBook
97
by Turow, Joseph.
Published 2011
Table of Contents: ... industry -- The television industry -- The internet and video game industries -- Advertising and public...
Book
98
Published 2015
Table of Contents: ...User Experience Evaluation Methods in the Games Development Life Cycle -- Video Game Development...
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Electronic eBook
99
by Trend, David.
Published 2007
Table of Contents: ... polemics in the media violence debate -- Publishing violence -- Computer and video games -- The desire...
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Book
100
Table of Contents: ... in competitive survival video-games -- Resource Optimization in Multi-Display Environments with Distributed GRASP...
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